ABOUT
VIENNA / REMOTE · AVAILABLE FOR SELECT FREELANCE AND STUDIO WORK
Hi, I’m Andreas Eder, a 3D artist with a bachelor's degree in MultiMediaArt from the Salzburg University of Applied Sciences.
My work focuses on Houdini, simulations, procedural modelling, tool building, shading and rendering. I enjoy building flexible procedural systems and finding creative solutions to technical problems. What I like most about 3D is the process of experimenting, teaching myself new tools and techniques, and developing an initial idea into a finished visual.
I’m always interested in visually distinctive projects, new collaborations and opportunities to take on creative and technical challenges. Outside of 3D, I enjoy experimenting with electronics, reading literature, making jewellery, playing volleyball and weightlifting.
Hi, I’m Andreas Eder, a 3D artist with a bachelor's degree in MultiMediaArt from the Salzburg University of Applied Sciences.
My work focuses on Houdini, simulations, procedural modelling, tool building, shading and rendering. I enjoy building flexible procedural systems and finding creative solutions to technical problems. What I like most about 3D is the process of experimenting, teaching myself new tools and techniques, and developing an initial idea into a finished visual.
I’m always interested in visually distinctive projects, new collaborations and opportunities to take on creative and technical challenges. Outside of 3D, I enjoy experimenting with electronics, reading literature, making jewellery, playing volleyball and weightlifting.
Hi, I’m Andreas Eder, a 3D artist with a bachelor's degree in MultiMediaArt from the Salzburg University of Applied Sciences.
My work focuses on Houdini, simulations, procedural modelling, tool building, shading and rendering. I enjoy building flexible procedural systems and finding creative solutions to technical problems. What I like most about 3D is the process of experimenting, teaching myself new tools and techniques, and developing an initial idea into a finished visual.
I’m always interested in visually distinctive projects, new collaborations and opportunities to take on creative and technical challenges. Outside of 3D, I enjoy experimenting with electronics, reading literature, making jewellery, playing volleyball and weightlifting.
FOCUS / PROCEDURAL SYSTEMS · SIMULATION & FX · SHADING & RENDERING · COMPOSITING · ENVIRONMENTS
FOCUS / PROCEDURAL SYSTEMS · SIMULATION & FX · SHADING & RENDERING · COMPOSITING · ENVIRONMENTS
TOOLS / HOUDINI · UNREAL ENGINE · NUKE · MAYA · BLENDER · MARVELOUS DESIGNER · Substance Painter
TOOLS / HOUDINI · UNREAL ENGINE · NUKE · MAYA · BLENDER · MARVELOUS DESIGNER · Substance Painter

